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Level Design

Lesson 6 of 8 Intro to Environment Painting

In this lesson, Maciej will demonstrate how the skills you’ve learned thus far fit into a video games production pipeline. Learn various theories related to what makes a powerful level design, and how to work with a team of artists.

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Lesson 6 Assignments0 of 2 Assignments Completed
  • Beginner

     
    Option 1 - Pick one of screenshots provided by Instructor and use learnt techniques to overpaint the screenshot.
     
    Most important element of this painting is supposed to be Hero Object - an Ancient Artifact. 
     
    Option 2 - Time yourself for 30 minutes a painting with same objective like in Option 1 and do 2-3 additional sketches.
  • Advanced

    Option 1 - Pick one of screenshots provided by Instructor and use learnt techniques to overpaint the screenshot.
     
    Create clear representation of pathway, objective and Hero Object. Come up with unique subject matter for what Hero Object in your painting is.
     
    Option 2 - Time yourself for 30 minutes a painting with same objective like in Option 1 and do 2-3 additional sketches.

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