Lesson Overview
Advanced ZBrush
Lesson 3 of 4 Concepting in ZBrush
Assignment
Finalize your sculpt. Create a low poly base, prepare your A-pose and set morph targets. Create at least one garment in Marvelous Designer and simulate your pose.
Extra Credit
In addition to finalizing your sculpt using the process above, complete one or more of the following:1. Create two additional poses to import as morph targets.2. Produce one extra or alternative garment.3. Add some drama with the Wind Modifier.
Student Homework
Lesson 1
Getting Started
A great piece of concept art depends on a great idea. In this lesson, you'll learn how to deconstruct a creative brief, conduct expansive research, and turn your original ideas into an array of diverse sketches. Alex will demonstrate his techniques for drafting a multitude of character and prop designs, and share tips on refinement to prepare for sculpting.
- 52 minutesTotal Lesson Duration
- 24 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Creative Brief
Research Phase
Ideation Phase
- Sketching a HunterPreview05:21
- Sketching a BruiserPreview02:43
- Sketching a Street SamuraiPreview03:04
- General AdvicePreview01:48
- Character Design TheoryPreview02:15
- Shape LanguagePreview02:54
- PersonalityPreview01:27
- DetailsPreview01:32
- Rendering ExamplePreview02:35
- Thumbnails ReviewPreview05:23
- The Refining ProcessPreview04:25
Conclusion
Lesson 2
ZBrush Fundamentals
Prepare to take the plunge into the wild, daunting world of ZBrush! Alex will walk you through his entire playbook, covering a range of both basic and advanced tools from start to finish. Learn how to properly navigate ZBrush and make the most of the powerful tools at your disposal by starting your very first character sculpt.
- 1 hour 45 minutesTotal Lesson Duration
- 18 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Common Tools
ZPlugins
Preliminary Sculpt
Conclusion
Lesson 3
this lessonAdvanced ZBrush
Take your sculpt to the next level by employing advanced ZBrush techniques into your workflow. Alex covers his process behind refining a sculpt, and all of the tools necessary to pose your character and bring your work to life. You'll also learn the ins and outs of Marvelous Designer to add an immense layer of detail to your sculpt with realistically simulated clothing and garments.- 2 hours 35 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Refining the Design
Posing in ZBrush
Marvelous Designer
Full Garment Creation
Conclusion
Lesson 4
Final Presentation
Properly presenting your work plays a huge role in its success. In this final lesson, Alex will show you how to render your sculpts quickly and realistically using Keyshot, as well as final compositing techniques in Photoshop. Learn industry-standard best practices for creating pieces to showcase in your portfolio for films and games.
- 1 hour 13 minutesTotal Lesson Duration
- 21 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Final Prep
Keyshot Overview
Guided Process
Final Touches
Conclusion
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