Lesson Overview
Shot Design
Lesson 3 of 4 3D Sequence Illustration
In the previous two lessons, you created characters and sets. Now you'll combine these two elements together to set up compelling camera shots. It's important to make sure your framing, lighting, and even set details are serving the overall narrative - don't be afraid to alter geometry if it'll make for a better frame.
World of Color
Research your favorite films and media for shot design examples. Pay particular attention to narrative, lighting and composition. Then create a color script for your sequence, and consider adding a hue change as the sequence progresses.
Point and Shoot
Compose the camera in your scene using the fundamentals discussed in this lesson. Keep the rules of composition in mind to make sure the shot is able to convey your narrative.
Painting with Light
Light your 3D set using HDRI maps or custom lighting. Pay particular attention to framing your characters and making them easily readable in your scene. Once you have your lighting and materials locked down, render out an image of your scene.
Student Homework
Lesson 1
Character
In this lesson, Nick will first cover the basic terms and tools involved with sequence illustration. You will then craft a story concept and jump into Daz 3D to begin creating your own character. From here, you'll take your character to Maya to layer on even more detail. Nick will even cover how to alter your 3D textures in Photoshop or Substance Painter.
- 1 hour 43 minutesTotal Lesson Duration
- 22 VideosVideo Lectures in this Lesson
Guidance
Meet the Instructor
Introduction
Preparation
Daz 3D
Customization
Conclusion
Lesson 2
Sets
In this lesson, Nick will show you how to create sets using a blend of custom modeling and 3D assets. First, you'll plan out your set design and block things out with primitives. Then by building on top of these basic structures with pre-made kits, you'll see just how quickly your set can come to life. Once you have an idea of which parts will be photographed, you'll go back and fine-tune each visible area of the set.
- 1 hour 22 minutesTotal Lesson Duration
- 12 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Initial Layout
Designing the Set
Conclusion
Lesson 3
this lessonShot Design
In the previous two lessons, you created characters and sets. Now you'll combine these two elements together to set up compelling camera shots. It's important to make sure your framing, lighting, and even set details are serving the overall narrative - don't be afraid to alter geometry if it'll make for a better frame.
- 1 hour 31 minutesTotal Lesson Duration
- 18 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Staging
Lighting
Conclusion
Lesson 4
Painting
In this lesson, you'll put the final polish on your 3D renders. Nick will go over several post-production techniques like motion blur, color correction, character touchups, set touchups and environment effects. There are many possibilities in this stage, but be careful not to go overboard. A little bit of post-production can go a long way, so take a step back every once in a while to see whether your changes are helping to tell the overall story.
- 1 hour 23 minutesTotal Lesson Duration
- 15 VideosVideo Lectures in this Lesson
Guidance
Introduction
Character Touchups
Environment Effects
Lighting Touchups
Conclusion
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