Lesson Overview
Painting
Lesson 4 of 4 3D Sequence Illustration
In this lesson, you'll put the final polish on your 3D renders. Nick will go over several post-production techniques like motion blur, color correction, character touchups, set touchups and environment effects. There are many possibilities in this stage, but be careful not to go overboard. A little bit of post-production can go a long way, so take a step back every once in a while to see whether your changes are helping to tell the overall story.
Character Touchups
Refine your 3D character renders in Photoshop by painting in any missing details or fixing any model/render issues. Pay close attention to the lighting and readability of your character.
Environment Touchups
Refine your set design and paint in any environment details that were not created in 3D. Don't be afraid to alter any aspects of the set that clash with your overall narrative goals.
Final Polish
Paint in any additional effects that you feel are needed in your scene, such as smoke, mist, clouds, fire, etc. Once you have these details dialed in, take your illustration to final by adding any post effects like lens distortion, depth of field, lens flares, motion blur, etc.
Student Homework
Lesson 1
Character
In this lesson, Nick will first cover the basic terms and tools involved with sequence illustration. You will then craft a story concept and jump into Daz 3D to begin creating your own character. From here, you'll take your character to Maya to layer on even more detail. Nick will even cover how to alter your 3D textures in Photoshop or Substance Painter.
- 1 hour 43 minutesTotal Lesson Duration
- 22 VideosVideo Lectures in this Lesson
Guidance
Meet the Instructor
Introduction
Preparation
Daz 3D
Customization
Conclusion
Lesson 2
Sets
In this lesson, Nick will show you how to create sets using a blend of custom modeling and 3D assets. First, you'll plan out your set design and block things out with primitives. Then by building on top of these basic structures with pre-made kits, you'll see just how quickly your set can come to life. Once you have an idea of which parts will be photographed, you'll go back and fine-tune each visible area of the set.
- 1 hour 22 minutesTotal Lesson Duration
- 12 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Initial Layout
Designing the Set
Conclusion
Lesson 3
Shot Design
In the previous two lessons, you created characters and sets. Now you'll combine these two elements together to set up compelling camera shots. It's important to make sure your framing, lighting, and even set details are serving the overall narrative - don't be afraid to alter geometry if it'll make for a better frame.
- 1 hour 31 minutesTotal Lesson Duration
- 18 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Staging
Lighting
Conclusion
Lesson 4
this lessonPainting
In this lesson, you'll put the final polish on your 3D renders. Nick will go over several post-production techniques like motion blur, color correction, character touchups, set touchups and environment effects. There are many possibilities in this stage, but be careful not to go overboard. A little bit of post-production can go a long way, so take a step back every once in a while to see whether your changes are helping to tell the overall story.
- 1 hour 23 minutesTotal Lesson Duration
- 15 VideosVideo Lectures in this Lesson
Guidance
Introduction
Character Touchups
Environment Effects
Lighting Touchups
Conclusion
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