David Montalbo

Oct 22. 2021

Primordial Entity

After completed the painting of the model in Substance Painter, all their parts were merged in Cinema 4D, and materials were converted for their utilization in Arnold. The technique for posing consisted with the creation of a simple skeleton, with minor details and corrections with the grab tool inside Cinema 4D. Everything was rendered in Autodesk Arnold.

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David's Journey