Lesson Overview
City Design
Lesson 3 of 4 Unreal Environments
Now that you've created a natural environment, you'll learn how to quickly build a sprawling city. Blueprints, shaders and different kinds of set dressing can generate an incredible amount of variety in no time at all. You will finish by setting up a polished scene, which can either be turned into gameplay or a rendered image.
Kiss the Sky
Add a few buildings to your scene from the previous lesson. Try placing the most important buildings first, and then filling in the rest.
Up on the Roof
Now that you've built a city in the previous exercise, choose one of its buildings and create a scene on the roof. If you're feeling confident, try modeling some props or even adding physics to your objects.
Share Your Work
Upload an image of your rooftop scene using the 'Upload Homework' button above, so your instructor and fellow students can see your progress!
Student Homework
Lesson 1
Planning
In this lesson, you'll learn the basics of Unreal and begin crafting your environment idea. You'll find references, build a library of assets, and assemble those assets together into one convenient staging area. By the end of this lesson, you'll have all the tools you need to start building your own environment.
- 1 hour 45 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Getting Inspired
Preparing Assets
Asset Zoo
Conclusion
Lesson 2
World Creation
In this lesson, you will build a new level in Unreal Engine. Utilizing various sculpting, set dressing and lighting techniques, your level will progress from a completely flat plane to a beautifully laid out vista.
- 3 hours 41 minutesTotal Lesson Duration
- 33 VideosVideo Lectures in this Lesson
Guidance
Introduction
Creating a New Level
Sculpting Landscapes
Texturing
Landscape Material Features
Set Dressing
Conclusion
Lesson 3
this lessonCity Design
Now that you've created a natural environment, you'll learn how to quickly build a sprawling city. Blueprints, shaders and different kinds of set dressing can generate an incredible amount of variety in no time at all. You will finish by setting up a polished scene, which can either be turned into gameplay or a rendered image.
- 2 hours 35 minutesTotal Lesson Duration
- 23 VideosVideo Lectures in this Lesson
Guidance
Introduction
Blueprints
Manipulating Objects
Building a City
Creating a Shot
Play Your Artwork
Conclusion
Lesson 4
Polishing
Now you will polish the environments and shots you've created throughout the course. This not only means making them look prettier, but also making sure they perform well while the environment is being run in real-time. At the end of this lesson, you will have a completed 2D or video piece, as well as a playable environment.
- 2 hours 23 minutesTotal Lesson Duration
- 24 VideosVideo Lectures in this Lesson
Guidance
Introduction
Lighting
Post-Production
Optimization
Rendering
Compiling
Conclusion
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