Lesson Overview
Detailing the Project
Lesson 3 of 4 Substance Designer
Here is where you really start getting detailed with your textures. In this Lesson, you'll go through the rest of your scene, creating interesting visual concepts throughout. Daniel will share several insights about the benefits of procedural texture creation, and arm you with different tricks to speed up your process.
Reference Board
Create a reference board of interesting color schemes you want to apply to your scene in the next Lesson. Select at least three colors.
Extra Credit
Explore your own ideas customizing the textures we created during this Course so far. Find your own references and themes.
Student Homework
Lesson 1
Getting Started
Daniel will begin this Course by covering some of the basics in Substance Designer like UI, camera navigation and window layout. You'll learn about working with nodes, PBR Textures, and how to export your textures. Finally, he will demonstrate how to create sub-graphs and template nodes.
- 40 minutesTotal Lesson Duration
- 12 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Basic Interface
Working with Nodes
Outputs, Exporting and Sub-Graphs
Setup Nodes
Conclusion
Lesson 2
Project Introduction
In this Lesson, Daniel will first go over the basics of Marmoset Toolbag. You'll also learn about bit depth, the basics of his workflow, and creating custom 3D geometry. After this, you will begin to texture each area of your scene.
- 59 minutesTotal Lesson Duration
- 11 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Project Start
Creating the Base Shapes
Creating the Detail Shapes
Crafting the Ceiling
Conclusion
Lesson 3
this lessonDetailing the Project
Here is where you really start getting detailed with your textures. In this Lesson, you'll go through the rest of your scene, creating interesting visual concepts throughout. Daniel will share several insights about the benefits of procedural texture creation, and arm you with different tricks to speed up your process.
- 2 hours 54 minutesTotal Lesson Duration
- 20 VideosVideo Lectures in this Lesson
Guidance
Introduction
Beginning the Wall Texture
Refining the Wall Texture
Floor Texture
Walls and Pillars
Conclusion
Lesson 4
Colors and Material
In this final Lesson, Daniel will help you to block in basic colors, and set up your color palette within Substance Designer. You'll then begin coloring each item, creating variation in material properties along the way, and adding dirt and surface variation for even more realism. Finally, you will present your finished scene using Marmoset Toolbag.
- 1 hour 25 minutesTotal Lesson Duration
- 12 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Coloring the Ceiling
Coloring the Scene
Presentation
Conclusion
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