Lesson Overview
Framing the Shot
Lesson 3 of 4 Production Concept Art
In order to get the most out of your scene, we'll explore the possibilities of creatively framing your shots, and directing the photography of your concepts. Jan will cover his workflow for creating lighting and atmosphere, as well as how to integrate them into your environment. Finally, you'll learn how to apply these various concepts into your building designs for the set of images you produce.
Extra Credit
Option A: Integrate your building into a completely different environment. Option B: If you followed the extra credit in previous lessons, take your additional building and bring it to a finish by including compositions based on your original research.
Assignment
Build a moodboard based on the visual direction you want to take for your compositions and framing. Build an additional moodboard for the environment you want to place your building in - use the Brief Builder to help with that task. Based on your boards, continue to build the immediate exterior area to integrate your structure within. Choose 12 camera angles, compositions, and lighting scenarios.
Student Homework
Lesson 1
Planning
You won't get far without planning! We'll start things off by learning how to deconstruct a sample creative brief you might receive from an art director or production designer. After creating a unique outline with our Brief Builder, you'll begin collecting research and reference to create a mood board. Finally, Jan will cover his most commonly used tools in Modo and Octane to use as a basis for creating sketches during an early design phase.
- 2 hours 36 minutesTotal Lesson Duration
- 27 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Planning
Modo
Octane
Ideation Phase
Conclusion
Lesson 2
Production
Using your design sketches from the previous lesson, you'll move into the Production phase by refining shapes and details in Photoshop. Jan will then cover his techniques for material research and approach to texture creation. Finally, you'll create a paintover in Photoshop to use as the main presentation of your building before focusing on framing and composition in later lessons.
- 1 hour 56 minutesTotal Lesson Duration
- 9 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Pushing Your Design
Texturing Your Asset
Paintover
Conclusion
Lesson 3
this lessonFraming the Shot
In order to get the most out of your scene, we'll explore the possibilities of creatively framing your shots, and directing the photography of your concepts. Jan will cover his workflow for creating lighting and atmosphere, as well as how to integrate them into your environment. Finally, you'll learn how to apply these various concepts into your building designs for the set of images you produce.
- 1 hour 19 minutesTotal Lesson Duration
- 11 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Cinematic Theory
Planning Your Environment
Application
Conclusion
Lesson 4
Bringing It Together
Revisit your compositions from the previous lessons and perform final checks on materials, framing, and lighting. Jan will cover invaluable techniques for adding post-processing effects in Octane, and how to get the most out of your images. You'll then create beautifully detailed final renders to which you can augment using photobash workflows in Photoshop.
- 1 hour 34 minutesTotal Lesson Duration
- 8 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Final Compositions
Final Paintover
Conclusion
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