Lesson Overview
Shading Your Design
Lesson 3 of 4 Organic Sculpting
Now that you have a model, you will use this lesson to bring it to life. First, Arsen will go over the basics of Substance Painter, showing various tools and tricks available to you. Once you're comfortable in the software, it'll be time to get painting. You will go into the various sections of the model, and give each area the attention it deserves. At the end of this lesson, your model will be ready to bring into the rendering phase.
Time to Paint
Paint your asset and export your texture maps. Upload a viewport screenshot of your textured asset to the Learn Squared homework gallery.
Extra Credit
Paint an alternate color scheme or state (dirty, wet, damaged, etc.) for your asset.
Student Homework
Lesson 1
Creating Your Sketch
In this first lesson, Arsen will help you to harness your artistic inspirations and unleash your creativity. You'll learn about Arsen's journey through the art world, and he will break down three of his previous pieces so you can see what made those sculptures tick. Then you'll come up with your own concept, gather references, and create the sketches that will inspire your design for the rest of this course.
- 1 hour 8 minutesTotal Lesson Duration
- 15 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Choosing a Direction
Sketching
Conclusion
Lesson 2
Sculpting Your Model
This lesson will cover the full sculpting process. First, Arsen will take you through ZBrush, along with his favorite shortcuts and tools. While Arsen personally chooses to use ZBrush when creating his art, it's important to note that his same techniques and philosophies can be applied to any sculpting software. After getting comfortable, you will block out your model based on your sketch from the previous lesson, and continuously add more detail until you have a finished sculpt. Finally, you will pose your model. At the end of this lesson, you will be ready for texturing.
- 5 hours 5 minutesTotal Lesson Duration
- 35 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Learning the ZBrush UI
Main Tools
Brushes
Organization Tools
Blocking the Main Shapes
Sculpting
Model Output
Conclusion
Lesson 3
this lessonShading Your Design
Now that you have a model, you will use this lesson to bring it to life. First, Arsen will go over the basics of Substance Painter, showing various tools and tricks available to you. Once you're comfortable in the software, it'll be time to get painting. You will go into the various sections of the model, and give each area the attention it deserves. At the end of this lesson, your model will be ready to bring into the rendering phase.
- 1 hour 16 minutesTotal Lesson Duration
- 10 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Substance Painter
Painting the Model
Conclusion
Lesson 4
Rendering the Image
This lesson is where your hard work pays off. After importing your model into Blender, you will be able to experiment with different lighting and angles for your final renders. Feel free to explore various setups you hadn't previously thought of. Stumbling onto interesting compositions is part of the creative process, after all! Once this is complete, you will take your images into Photoshop for post-processing. At the end of the course, you will have multiple portfolio-ready pieces.
- 52 minutesTotal Lesson Duration
- 9 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Blender Basics
Final Renders
Conclusion
0 Comments
There are no comments
New comments from the community will be visible here.