Lesson Overview
Generating Ideas
Lesson 2 of 4 Character Illustration
In this Lesson, you will start creating your own character. You'll begin by visiting the Brief Builder to create a set of guidelines for your illustration, giving you the same kinds of constraints you might have when working with a real-world client. After this, you'll gather reference material, organize it, and dive into Photoshop to start sketching. This is where the basis of your character will be formed, so keep an open mind, be ready to iterate on your ideas, and have fun!
Building Your Character
Start by doing 5 figure drawings, each with a 30 minute time limit, to sharpen your understanding of anatomy and gesture.
Once you're warmed up, use the Brief Builder to lay out the foundations of your character. Create a general mood-board with roughly 10 loose sketches to start generating ideas. Then combine the most promising ones into a single, more detailed sketch for further development.
Extra Credit
Expand the briefing to 3 characters in total. Whether these three are part of a fellowship, arch-enemies, or completely unrelated to each other, they should all feel like they live in the same universe.
Student Homework
Lesson 1
Art Fundamentals
In this first Lesson, Philipp will show you how to turn the basic building blocks of art into powerful creative decisions. Line, anatomy and lighting all help to convey emotion and meaning in a piece, and you will learn Philipp's particular style of harnessing these elements to fuel his creations. He will then take you through several of his past artworks, to break down exactly what makes them tick.
- 3 hours 2 minutesTotal Lesson Duration
- 18 VideosVideo Lectures in this Lesson
Guidance
Introduction
The Basics
Human Anatomy
Light Mechanics
Design Theory
Breakdowns
Conclusion
Lesson 2
this lessonGenerating Ideas
In this Lesson, you will start creating your own character. You'll begin by visiting the Brief Builder to create a set of guidelines for your illustration, giving you the same kinds of constraints you might have when working with a real-world client. After this, you'll gather reference material, organize it, and dive into Photoshop to start sketching. This is where the basis of your character will be formed, so keep an open mind, be ready to iterate on your ideas, and have fun!
- 1 hour 47 minutesTotal Lesson Duration
- 11 VideosVideo Lectures in this Lesson
Guidance
Introduction
Preparing for Illustration
Workspaces
Sketching Away
Conclusion
Lesson 3
Design
Now that you have a concept for your character formed, Philipp will take you more in-depth into the design process. You'll focus on details like the linework, clothing, and major focal areas. Then, you'll look back to the design theory of the past two Lessons and assess your project based on those principles. Finally, you will prepare for the painting phase by filling in the linework, adding ambient occlusion and blocking in colors.
- 1 hour 12 minutesTotal Lesson Duration
- 9 VideosVideo Lectures in this Lesson
Guidance
Introduction
Adding Details
Preparing the Painting
Conclusion
Lesson 4
Illustration
In this Lesson, Philipp will take you through the process of finishing your illustration and presenting it to a client. You will light your character, render the details, and tie all the visual elements together. Next comes the critical process of re-evaluating your work and making any last-minute changes. And finally, you'll create an attractive beauty shot for your character, which will help to sell the image in client presentations and look great in your portfolio.
- 2 hours 14 minutesTotal Lesson Duration
- 14 VideosVideo Lectures in this Lesson
Guidance
Introduction
Rendering
Making Choices
Post-Processing
Finalizing
Conclusion
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