Lesson Overview
Foundation
Lesson 2 of 4 3D Matte Painting
You will start by blocking out your shot in 3D. Steven will walk you through each step necessary to bring your vision to life in its most basic form. After this, you will take your scene into Nuke and create a workflow for future changes to flow smoothly through every piece of software you use.
Building Blocks
Make your shot live in Maya and Nuke by blocking it out, rendering the elements and creating your setup inside of Nuke.
Extra Credit
Experiment with 2 more camera moves and blockouts. See how your projection setup needs to change when different kinds of camera moves are used.
Student Homework
Lesson 1
Planning
Steven will first take you through his past projects, showing the skills he acquired throughout his career in order to break into the VFX industry. He will then address some of the most common questions about matte painting as a discipline, and take you through VFX breakdowns of some of the most popular films to explain how their effects were achieved. You will then begin conceptualizing your project for this Course by using the Brief Builder tool, and assemble all the photographic references you will draw from in future Lessons.
- 1 hour 7 minutesTotal Lesson Duration
- 12 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Matte Painting Basics
Brief Builder
Conclusion
Lesson 2
this lessonFoundation
You will start by blocking out your shot in 3D. Steven will walk you through each step necessary to bring your vision to life in its most basic form. After this, you will take your scene into Nuke and create a workflow for future changes to flow smoothly through every piece of software you use.
- 1 hour 31 minutesTotal Lesson Duration
- 13 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Blockout
Look Development
Bash
Conclusion
Lesson 3
Advanced 3D
In this Lesson you will do the majority of your scene's modeling work. You will go over shaders, color spaces, effects, and vegetation. After this, you will render your scene and be ready for the upcoming final step in the process.
- 1 hour 8 minutesTotal Lesson Duration
- 11 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Lesson 4
DMP and Comp
This is where your whole project comes together. You will rebuild your renders from the previous Lesson inside of Nuke, and move into the Photoshop painting part of the process. You'll then merge your CG with your 2D elements using compositing, adding various flourishes to make everything shine. Finally, Steven will take you through the steps of a professional delivery pipeline, so that you can be ready for any studio environment.
- 1 hour 52 minutesTotal Lesson Duration
- 16 VideosVideo Lectures in this Lesson
- Project FilesDownloadable Project Files
Guidance
Introduction
Nuke
Matte Painting
Compositing
Delivery
Conclusion
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