Working model geometry
At this stage I had pretty much finalized my geometry and had decided to go with Maya due to familiarity and speed rather than f360. I ended up making the case slimmer overall and not going with the dial unlocking design.
At this stage I had pretty much finalized my geometry and had decided to go with Maya due to familiarity and speed rather than f360. I ended up making the case slimmer overall and not going with the dial unlocking design.
0 Comments
There are no comments
New comments from the community will be visible here.